Instructional design/Cognitive behaviors/Teaching Procedures

Instructional Design > Cognitive behaviors > Teaching Procedures > Define > Learn > Teach > Routine > Power > Steps > Try > Example




Introduction

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This lesson covers how to design instruction that teaches procedures, or “procedure-using” instruction. After completing this lesson, you should be able to do the following:

  • Recognize the definition of a procedure.
  • Distinguish between linear and branched procedures.
  • Design an effective, efficient and appealing instructional method for a procedure-using skill.

Topics and Navigation

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The diagram above is an advance organizer, or visual representation of the topics in this lesson. Navigate to each topic by following the "Next" link at the bottom of each page. Return to previously viewed pages by following the "Back" link on the bottom of each page or by following the labeled links at the top of each page which correspond to each of these topics:


Click Next to continue.

Instructional Design Cognitive Behaviors < Back Next >


Source

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Primary References for this Lesson

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This section contains the primary references and resources used to produce this original lesson. Where available, a hyperlink to the WorldCat library database is provided for the references and resources used in this lesson. Per the WorldCat.org web site, WorldCat is the world's largest network of library content and services. By following the hyperlinks below to the WorldCat web site, it is possible to find library copies of the resources in your area by conducting a search by zip code. In addition, hyperlinks to other web sites are used within the lesson to provide additional sources of information for further exploration of topics that are beyond the primary focus or scope of this lesson.