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Instructional design/Cognitive behaviors

Instructional Design > Cognitive behaviors > Teaching Procedures > Define > Learn > Teach > Routine > Power > Steps > Try > Example




Module GoalEdit

The Cognitive DomainEdit

The Cognitive Domain is a category of learning that includes "...knowledge, naming, solving, predicting, and other intellectual aspects of learning."[1]

The Wikiversity lessons listed in the next section provide strategies for some of the types of instruction that you may encounter in the cognitive domain.

Cognitive Instructional Strategies LessonsEdit

ReferencesEdit

  1. Morrison, G., Ross, S.E., and Kemp, J.E. 2004. Designing Effective Instruction. 4th ed. Hoboken, NJ: John Wiley & Sons, Inc.