Instructional design/Cognitive behaviors
Instructional Design > Cognitive behaviors > Teaching Procedures > Define > Learn > Teach > Routine > Power > Steps > Try > Example
Module Goal
editThe Cognitive Domain
editThe Cognitive Domain is a category of learning that includes "...knowledge, naming, solving, predicting, and other intellectual aspects of learning."[1]
The Wikiversity lessons listed in the next section provide strategies for some of the types of instruction that you may encounter in the cognitive domain.
Cognitive Instructional Strategies Lessons
editClick a lesson title to begin that lesson :
References
edit- ↑ Morrison, G., Ross, S.E., and Kemp, J.E. 2004. Designing Effective Instruction. 4th ed. Hoboken, NJ: John Wiley & Sons, Inc.