SPIR608 Political Simulation and Gaming/2013/Week 8

Monday 4th March


Week 8 Discussion of Operation Pale Charlie

Is the design of the game's mechanics (board, pieces, cards, etc.) fit for purpose? edit

Is the game enjoyable and sociable to play? edit

What techniques does the game use to model its chosen subject? edit

How does the game combine abstraction and realism in its workings? edit

How accurately does the game simulate the decision-making processes faced by the real-life protagonists of its chosen subject? edit

What political lessons can people learn by playing the game? edit

How would you improve the structure and mechanics of the game? edit

- Players should be able to upgrade 1VP squares to bigger developments at a reduced cost

Links edit