SPIR608 Political Simulation and Gaming/2013/Week 8
Political Simulations and Gaming | ||
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Course | Jan - April 2013 at the University of Westminster | |
Classes | Week 1 Introduction to module | Week 2 Politics as a game | Week 3 Military historians and gaming | Week 4 Game theory and gaming | Week 5 Cultural theorists and gaming | Week 6 Study Skills & Reading | Week 7 Fabian Tompsett from Class WarGames | Week 8 Red Herrings role-playing exercise | Week 9 Tutorials and play-testing of Prototype Political Simulations | Week 10 Tutorials and play-testing of Prototype Political Simulations | Week 11 Final assessment of Prototype Political Simulations | |
Resources | Bibliography | Games | London Gaming Clubs | Weblinks | Game mechanics | Components | Evaluation | |
Design groups | Capitalism in Space | Attack Of The Drones | SPIR608 Political Simulations and Gaming/2013/ | | |
This course is run by Dr Richard Barbrook at the University of Westminster |
Monday 4th March
Week 8 Discussion of Operation Pale Charlie
Is the design of the game's mechanics (board, pieces, cards, etc.) fit for purpose?
editIs the game enjoyable and sociable to play?
editWhat techniques does the game use to model its chosen subject?
editHow does the game combine abstraction and realism in its workings?
editHow accurately does the game simulate the decision-making processes faced by the real-life protagonists of its chosen subject?
editWhat political lessons can people learn by playing the game?
editHow would you improve the structure and mechanics of the game?
edit- Players should be able to upgrade 1VP squares to bigger developments at a reduced cost