This is a bibliography for SPIR608 Political Simulation and Gaming.

  • Atkins, B (2003). More Than A Game. London: Manchester University Press. ISBN 9780719063657. 
  • Becker-Ho, A; Debord, G (2007). A Game of War. London: Atlas Press. 
  • Dunnigan, J (1992). The Complete Wargames Handbook: how to play, design find them. New York: Quill. 
  • Flanagan, M (2009). Critical Play: radical game design. Boston Mass: MIT Press. 
  • Huizinga, J (1950). Homo Ludens: a study of the play-element in culture. Boston Mass: Beacon Press. 
  • Laver, M (1979). Playing Politics: seven games that bring out the politician in all of us!. London: Penguin. 
  • McGonigal, J (2011). Reality is Broken: why games make us happy and how they can change the world. London: Penguin. 
  • Perla, P (1990). The Art of Wargaming. Annapolis: United States Naval Institute. 
  • Rapoport, A (1960). Fights, Games and Debates. Ann Arbor: University of Michigan Press. 
  • Sabin, P (2007). Lost Battles: reconstructing the great clashes of the ancient world. London: Hambleton Continuum. 
  • Salen, K., ed (2004). Rules of Play: game design fundamentals. Boston Mass: MIT Press. 
  • Wilson, A (1968). The Bomb and the Computer. London: Barrie & Rockliff.