Industry and Community Engagement (Health)/Book/2019/YLC/Log Book/19
General details | |
---|---|
Log no. | 19 |
Day and date | Friday 20 September 2019 |
From | 4:30 PM (A) 8:00 PM (B) |
To | 7:30 PM (A) 9:00 PM (B) |
Duration | 2:30 1:00 |
Accumulated Time | 54:00 |
Recorded by YLC |
Overview
editThis is the nineteenth entry of a series of entries completed to satisfy the requirements of Assessment 2a: Log Book for the unit, Industry and Community Engagement (Health) at University of Canberra.
Learning Outcomes
editAs specified in the individual learning agreement, the outcomes relate to the following:
- Appropriately maintain a certain level of transparency regarding administrative matters of project management with supervisor, unit convener, and other project members, to optimise work-life balance
- Consider various modes of communication with study participants and project members during training to improve inquiry-based learning
General Tasks
editThe tasks satisfied at the time of completion for this entry include:
Part A
- Conducted first interview
- Transcribed audio recording
Part B
- Reviewed transcript
- Audio management
Comments
editIn Part A, a chronological breakdown for the amount of time spent on each of the activities are as follows: conducted first interview [00:30]; manually transcribed audio recording and produced a working draft instead of using Otter due to inaccurate targeted descriptions [02:00].
In Part B, a chronological breakdown for the amount of time spent on each of the activities are as follows: reviewed transcript for grammatical misconstructions [00:30]; added tags to indicate speaker and cut audio into parts for ease of transcription review using FFmpeg [00:30].
Insights
editBe diligent in the initial stages of planning and executing tasks.
Training
editIn committing towards the future, articulate your words clearly and use digital technological tools to enhance assertiveness in oneself when developing self-confidence.
Industry
editTechnology provides intrinsic value for suggesting more developed and well-reasoned models in managing human-computer interaction based experiences.