Welcome to the Wikiversity School of Graphics. Participants of this content development project create, organize and develop learning resources for the broad subject area of Graphics. The School of Graphics coordinates other focused content development projects such as those for specific computer programs (see the next section of this page, below) and the Division of Graphic design.
The Wikiversity School of Graphics has content development projects for many useful computer programs. If you are knowledgeable about a program and want to teach it, feel free to start it under the Topic: namespace, but please use our boilerplate. If you are lost and confused, but still want to teach the program, please ask for help by clicking here.
|Autodesk 3ds Max||3D design.||Proprietary|
|Blender 3D||3D design. Animation. Physics engine/game design. Python scripting. Video sequencing.||Copyleft|
|Adobe Flash||Vector design. Animation. Scripting.||Proprietary|
|The GIMP||Photo manipulation. Web image design.||Copyleft|
|Adobe Illustrator||Vector design.||Proprietary|
|Inkscape||Vector illustration. Online collaboration.||Copyleft|
|Autodesk Maya||3D design.||Proprietary|
|Adobe Photoshop||Photo manipulation.||Proprietary|
These are those who have made huge contributions to our school, this is a list of those who are active, not a list of those who plan to be active.
Please re-sign (with a date stamp) your username here at least once each year. If your datestamp here is older than one year, you may be listed under inactive particpants.
- (listed here on or before Sep 30, 2017)