Physics and Astronomy Labs/Graphical integration of uniform acceleration
In this lab we will use vector to graphically find the motion associated with uniform acceleration. For students who develop this lab, it is also a lesson on creating and understanding the svg files preferred by Wikiversity and its sisters.
Open up Inkscape and create an initial velocity vector, called and an "acceleration" vector called (note that the latter is actually acceleration time a short time, .
- Let represent the location of the particle at , which is at the tail of .
- Let = .