3D Modelling/Geographic Terrains
In this learning resource is based on the Open Community Approach and focuses on the 3D terrain modelling. The models can use
- fictional 3D terains,
- based on real Digital Elevation Models e.g. from Open Street Map,
- from open content 3D models of terrains in which you want to place your 3D objects as environment or
- by Photogrammetry, which provides a point cloud of your 3D terrain for further 3D editing in you Open Source software.
- (Blender and GIS)