Talk:PlanetPhysics/Collision

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%%% This file is part of PlanetPhysics snapshot of 2011-09-01 %%% Primary Title: collision %%% Primary Category Code: 45.50.-j %%% Filename: Collision.tex %%% Version: 1 %%% Owner: bloftin %%% Author(s): bloftin %%% PlanetPhysics is released under the GNU Free Documentation License. %%% You should have received a file called fdl.txt along with this file. %%% If not, please write to gnu@gnu.org. \documentclass[12pt]{article} \pagestyle{empty} \setlength{\paperwidth}{8.5in} \setlength{\paperheight}{11in}

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Collisions involve multiple bodies interacting for a short period of time. The physics of collisions cannot be overlooked. It is used from games such as billiards to probing the subatomic world in billion dollar \htmladdnormallink{particle accelerators}{http://planetphysics.us/encyclopedia/LargeHadronCollider.html}. The \htmladdnormallink{types}{http://planetphysics.us/encyclopedia/Bijective.html} of collisions to be discussed here are elastic and inelastic collisions.

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