Talk:Digital Media and Information in Society/Student Journals/ElijahStemmer
Latest comment: 1 year ago by Stevesuny in topic Project Review 10/5
Summarize chatGPT conversation in your journal
editIn the future, try to summarize your chatGPT conversation in your journal. For example, you might have written that you talked to chatGPT about the origins of "Hello, World," and noted that the earliest reference was to 1978. Generally, your conversations with ChatGPT should include at least two rounds, otherwise, you're it's not really a conversation :) Stevesuny (discuss • contribs) 17:44, 6 September 2023 (UTC)
Journal Review 9/28
edit- thanks for the adjustment in your journal posts!
- BUT you have to share your chatGPT links for other to read them; none of them are shared! https://help.openai.com/en/articles/7925741-chatgpt-shared-links-faq
Stevesuny (discuss • contribs) 19:37, 28 September 2023 (UTC)
Project Review 10/5
editBased on your journal, your project involves editing and revising Virtual Reality Therapy. I'd suggest:
- Read the talk page for this article.
- Do a full evaluation of this article, using the techniques described in Wikiedu assignment
- Fix the reference to Rizzo, Schultheis, & Rothbaum (2003), which doesn't seem to exist an an article.
- Identify specific section(s) to revise, based on your interest, which I presume is more about the technology than the variety of therapies. My quick review of this article suggests there is not a section on technology; perhaps there is room for you to add a technology section that specifically reviews the VR technologies used in the cited research, and comments on how developments in technology might influence the emergence and growth of VR therapy. For example, see Multimedia Appendix 8, and perhaps the utility of each of these headsets in therapeutic settings, as well as their advantages / disadvantages can be reviewed in your article? This might lead you to articles like Revolutionizing Healthcare: Meta’s VR Technology Empowers Surgeon Training and Patient Treatment and Virtual Rx: how Oculus Rift could revolutionize mental health.