Engineering Projects/Poppit/Howard Community College/Fall2011/550 prgm
Electronic Sections Expected
editProblem Statement
editWe will consider the software 'Processing' as a platform to optimize automated solution of the game Poppit.
Team Members
editSummary
editAs a construct of Java, Processing is not only capable but suited for construction of a Poppit simulation.
Poster
edit
Story
editWe identified Processing's basic similarities with Java. From a few examples we learned about Processing's graphic output structure. Specifically, the 'Noise' examples displayed pseudo-random motion through several graphical interpretations. We also discussed strategies to Chunk Poppit and briefly troubleshoot Poppit's on-campus incompatibility with Firefox.
Material List
edit- Internet capable Computers (for software)
- Engineering Notebooks (documentation)
Software List
edit- 'Processing' by Ben Fry and Casey Reas
- Google Chrome
Time
editAn estimated 3-5 hours was done by each team member. The majority of the time spent by the team was on playing around with different Processing examples, learning to use wikiversity, recording observations in notebooks, and developing a simple game using Processing language.
Tutorials
editProcessing source code for the game of Pong: sourcePong.txt
Next Steps
editWrite a Poppit interface in Processing and begin chunking.